Thanks to the falling out between Konami and Hideo Kojima, note Kojima had long expressed a desire to move on from Metal Gear only to keep getting dragged back in willingly or not for each game after Metal Gear Solid 2, alongside reports that Metal Gear Solid V had gone massively over-budget (to which Konami had responded with their infamous treatment of Kojima during development such as having him work separate from the rest of his team) and rumors that Kojima hadn't even asked Konami for permission to bring the IP back distribution of P.T. As the hallway loops, it changes, with the home becoming more dark and grotesque the more it loops, and you will have to solve the various cryptic puzzles to advance while avoiding the ghost woman Lisa and learning the vague history of what seems to be the family that lived here. The game takes place in a suburban home with a single hallway that you simply walk through to the end - only to find yourself back where you started. Unlike the other Silent Hill games that play in a third-person perspective, P.T. to be a " Playable Teaser" for a long-rumored new game in the Silent Hill series. Players who completed the demo's cryptic puzzles got to watch a cinematic teaser for Silent Hills, which revealed P.T. by upstart developer 7780s Studio, made available on the PlayStation 4 directly after the announcement. Silent Hills was originally announced at Gamescom 2014 with a free, seemingly-unrelated demo called P.T. The game was to be developed by Kojima Productions. Silent Hills was a short-lived horror-themed video game collaboration between Hideo Kojima and Guillermo del Toro, featuring an unnamed protagonist voiced by (and modeled after) Norman Reedus.
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